Achin Bhowmik, Ph.D. General Manager & Chief Technology Officer Perceptual Computing Group Intel Corporation
Dr. Achin Bhowmik is general manager and chief technology officer in the perceptual computing group at Intel, where he leads the research, development, and productization of advanced computing solutions based on natural human-interaction technologies, intuitive interfaces, immersive applications and user experiences. Previously, he served as the chief of staff of the personal computing group, Intel’s largest business unit with >$30B revenues in 2010. Prior to that, he led the advanced video and display technology group, responsible for developing power-performance optimized multimedia processing technologies for Intel’s computing products. His prior work includes liquid-crystal-on-silicon microdisplay technology, electro-optic modulation and integrated optoelectronic circuits. Dr. Bhowmik has been an adjunct professor at the Kyung Hee University in Seoul, Korea, teaching graduate-level courses on display technology and digital image processing. He has also taught mobile sensing and computer vision at the University of California, Santa Cruz Extension. He has >150 publications, including two books titled “Interactive Displays: Natural Human-Interface Technologies” and “Mobile Displays: Technology & Applications” published by Wiley & Sons, and 27 issued patents. He is an associate editor for the Journal of the Society for Information Display, and editor for two special volumes on “Advances in OLED Displays” and “Interactive Displays”.
He is the regional vice president of the Society for Information Display (SID), Americas, a member of the executive committee and board of the SID, and chair of the display electronics committee. He is also a senior member of the IEEE. He is on the board of directors for OpenCV, the organization behind the open source computer vision library.
Emerging Interactive Displays with Natural Sensing and Interface Technologies How we interface and interact with computing and entertainment devices is on the verge of a revolutionary transformation, with natural user inputs based on touch, gesture, and voice replacing or augmenting the use of traditional interfaces based on the mouse, remote controls, and joysticks. With the rapid advances in natural sensing technologies, we are endowing the devices with the abilities to see, hear, feel and understand us and the physical world. As a result, displays are morphing from one-way interface devices that merely show visual content to two-way interaction devices that also directly receive natural user inputs and thus provide more immersive experiences. As an example, the recently announced Intel® RealSenseTM Technology is enabling a new class of interactive and immersive applications based on real-time embedded 3D visual sensing. This talk will present the key technologies, applications and trends in the rapidly emerging field of interactive displays enabled by the natural sensing and interfaces.